Athena.vehicle.add ​
Interfaces ​
Functions ​
override ​
Usage
Athena.vehicle.add.override(functionName, callback): any
Used to override add owned vehicle functionality
Parameters ​
| Name | Type | 
|---|---|
| functionName | "toDatabase" | 
| callback | ( owner:string,model:string,pos:IVector3,options:AddOptions) =>Promise<boolean> | 
Returns ​
any
Defined in ​
Usage
Athena.vehicle.add.override(functionName, callback): any
Used to override add owned vehicle functionality
Parameters ​
| Name | Type | 
|---|---|
| functionName | "toPlayer" | 
| callback | ( player:Player,model:string,pos:IVector3,options:Omit<AddOptions,"doNotDespawn">) =>Promise<boolean> | 
Returns ​
any
Defined in ​
toDatabase ​
Usage
Athena.vehicle.add.toDatabase(owner, model, pos, options?): Promise<boolean>
Add a vehicle to the database.
Owner can be an identifier, group, etc.
Parameters ​
| Name | Type | Default value | Description | 
|---|---|---|---|
| owner | string | undefined | - | 
| model | string | undefined | |
| pos | IVector3 | undefined | A position in the world. | 
| options | AddOptions | undefined | - | 
Returns ​
Promise<boolean>
Defined in ​
toPlayer ​
Usage
Athena.vehicle.add.toPlayer(player, model, pos, options?): Promise<boolean>
Add a vehicle to a player. The position specified is where the vehicle can be found.
Parameters ​
| Name | Type | Default value | Description | 
|---|---|---|---|
| player | Player | undefined | An alt:V Player Entity | 
| model | string | undefined | |
| pos | IVector3 | undefined | A position in the world. | 
| options | Omit<AddOptions,"doNotDespawn"> | undefined | - | 
Returns ​
Promise<boolean>
 V5 Docs
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