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AthenaShared.interfaces.blip.Blip

shared/interfaces/blip.Blip

Used when passing a blip from server-side to client-side.

Interface

Blip

Properties

category

Optional category: number

Another identifier field for the blip. 1 = No Text on blip or Distance 2 = Text on blip 3 = No text, just distance 7 = Other players %name% (%distance%) 10 = Property 11 = Occupied property 12+ No Text on blip or distance

Defined in

shared/interfaces/blip.ts:67


color

color: number

The color of this

Defined in

shared/interfaces/blip.ts:39


identifier

Optional identifier: string

An identifier for the blip.

Defined in

shared/interfaces/blip.ts:74


pos

pos: IVector3

The 3D position of the blip on the map.

Defined in

shared/interfaces/blip.ts:16


scale

scale: number

The scale of this blip.

Defined in

shared/interfaces/blip.ts:53


shortRange

shortRange: boolean

Set this to true if you don't want it on the map all of the time.

Defined in

shared/interfaces/blip.ts:23


sprite

sprite: number

The blip appearance which is known as a 'sprite'. Do not use 1 as it can have side effects. https://docs.fivem.net/docs/game-references/blips/

Defined in

shared/interfaces/blip.ts:32


text

text: string

The text / name of this blip. Can be whatever.

Defined in

shared/interfaces/blip.ts:46


uid

Optional uid: string

Another identifier field for the blip.

Defined in

shared/interfaces/blip.ts:81

Created by Stuyk | Est. 2020