Athena.player.setter ​
Functions ​
account ​
Usage
Athena.player.setter.account(player, accountData): Promise<void>
Set the current account data for this player.
Parameters ​
| Name | Type |
|---|---|
player | Player |
accountData | Account |
Returns ​
Promise<void>
Defined in ​
actionMenu ​
Usage
Athena.player.setter.actionMenu(player, actionMenu): any
Parameters ​
| Name | Type |
|---|---|
player | Player |
actionMenu | ActionMenu |
Returns ​
any
Defined in ​
override ​
Usage
Athena.player.setter.override(functionName, callback): any
Used to override any setter functions
Parameters ​
| Name | Type |
|---|---|
functionName | "account" |
callback | (player: Player, accountData: Account) => Promise<void> |
Returns ​
any
Defined in ​
Usage
Athena.player.setter.override(functionName, callback): any
Used to override any setter functions
Parameters ​
| Name | Type |
|---|---|
functionName | "actionMenu" |
callback | (player: Player, actionMenu: ActionMenu) => any |
Returns ​
any
Defined in ​
Usage
Athena.player.setter.override(functionName, callback): any
Used to override any setter functions
Parameters ​
| Name | Type |
|---|---|
functionName | "respawned" |
callback | (player: Player, position: IVector3) => void |
Returns ​
any
Defined in ​
respawned ​
Usage
Athena.player.setter.respawned(player, position): void
Set this player as respawned.
Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | - |
position | IVector3 | Use null to find closest hospital. |
Returns ​
void
V5 Docs