Athena.systems.tick ​
Functions ​
onTick ​
Usage
Athena.systems.tick.onTick(player): Promise<void>
Used to save the player every once in a while.
Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
Returns ​
Promise<void>
Defined in ​
override ​
Usage
Athena.systems.tick.override(functionName, callback): any
Used to override player tick functionality
Parameters ​
| Name | Type |
|---|---|
functionName | "onTick" |
callback | (player: Player) => Promise<void> |
Returns ​
any
Defined in ​
Usage
Athena.systems.tick.override(functionName, callback): any
Used to override player tick functionality
Parameters ​
| Name | Type |
|---|---|
functionName | "handlePing" |
callback | (player: Player) => void |
Returns ​
any
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