Athena.player.inventory ​
Modules ​
Functions ​
add ​
Usage
Athena.player.inventory.add(player, item): Promise<boolean>
Add a new stored item to a user, must specify a quantity of greater than zero.
Automatically checks weight upon new item additions. Exceeding the weight; cancels the add.
Does not look into toolbar.
Example ​
const didAdd = await Athena.player.inventory.add(somePlayer, { dbName: 'burger', quantity: 1, data: {} })Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
item | Omit<StoredItem, "slot"> |
Returns ​
Promise<boolean>
Defined in ​
getAt ​
Usage
Athena.player.inventory.getAt<CustomData>(player, slot): player<CustomData> | undefined
Returns an item from a specific slot.
This item is cloned, and not attached to the inventory.
Never modify the item directly; this is only to get item information.
Example ​
const someData = Athena.player.inventory.getAt<{ myCustomStuff: string }>(somePlayer, someSlot);Type parameters ​
| Name | Type |
|---|---|
CustomData | {} |
Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
slot | number |
Returns ​
player<CustomData> | undefined
Defined in ​
server/player/inventory.ts:219
getItemData ​
Usage
Athena.player.inventory.getItemData<CustomData>(player, slot): CustomData | undefined
Returns the custom item data assigned to a specific item.
Will return undefined if the custom data is not available.
Only checks the inventory.
Example ​
const someData = Athena.player.inventory.getItemData<{ myCustomStuff: string }>(somePlayer, someSlot);Type parameters ​
| Name | Type |
|---|---|
CustomData | {} |
Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
slot | number |
Returns ​
CustomData | undefined
Defined in ​
server/player/inventory.ts:178
has ​
Usage
Athena.player.inventory.has(player, dbName, quantity, version?): any
Verify that the player has at least 'x' of an item in their inventory
Example ​
const hasItem = await Athena.player.inventory.has(somePlayer, 'burger', 1);Parameters ​
| Name | Type | Default value | Description |
|---|---|---|---|
player | Player | undefined | An alt:V Player Entity |
dbName | string | undefined | - |
quantity | number | undefined | - |
version | any | undefined | - |
Returns ​
any
Defined in ​
server/player/inventory.ts:143
modifyItemData ​
Usage
Athena.player.inventory.modifyItemData<CustomData>(player, slot, customData): Promise<boolean>
Find an item at a specific slot, and changes its entire custom data section.
Think of this like an easy to use 'setter' for item data.
Only checks the inventory.
Example ​
const someData = Athena.player.inventory.getItemData<{ myCustomStuff: string }>(somePlayer, someSlot);
someData.myCustomStuff = 'Hello World!';
await Athena.player.inventory.modifyItemData<typeof someData>(player, someSlot, someData);Type parameters ​
| Name | Type |
|---|---|
CustomData | {} |
Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
slot | number | |
customData | CustomData | - |
Returns ​
Promise<boolean>
Defined in ​
server/player/inventory.ts:264
override ​
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "add" |
callback | (player: Player, item: Omit<StoredItem, "slot">) => Promise<boolean> |
Returns ​
any
Defined in ​
server/player/inventory.ts:305
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "getAt" |
callback | <CustomData>(player: Player, slot: number) => player<CustomData> | undefined |
Returns ​
any
Defined in ​
server/player/inventory.ts:306
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "has" |
callback | (player: Player, dbName: string, quantity: number, version: any) => any |
Returns ​
any
Defined in ​
server/player/inventory.ts:307
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "sub" |
callback | (player: Player, item: Omit<StoredItem, "slot" | "data">) => Promise<boolean> |
Returns ​
any
Defined in ​
server/player/inventory.ts:308
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "remove" |
callback | (player: Player, slot: number) => Promise<boolean> |
Returns ​
any
Defined in ​
server/player/inventory.ts:309
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "modifyItemData" |
callback | <CustomData>(player: Player, slot: number, customData: CustomData) => Promise<boolean> |
Returns ​
any
Defined in ​
server/player/inventory.ts:310
Usage
Athena.player.inventory.override(functionName, callback): any
Used to override any internal inventory functions
Parameters ​
| Name | Type |
|---|---|
functionName | "getItemData" |
callback | <CustomData>(player: Player, slot: number) => CustomData | undefined |
Returns ​
any
Defined in ​
server/player/inventory.ts:311
remove ​
Usage
Athena.player.inventory.remove(player, slot): Promise<boolean>
Delete an item in a specific slot in an inventory data set.
Does not look into toolbar.
Example ​
const didRemove = await Athena.player.inventory.remove(somePlayer, someSlot);Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
slot | number |
Returns ​
Promise<boolean>
Defined in ​
server/player/inventory.ts:107
sub ​
Usage
Athena.player.inventory.sub(player, item): Promise<boolean>
Subtract a quantity of an item from a player's inventory. Does not look into toolbar.
Example ​
const didRemove = await Athena.player.inventory.sub(somePlayer, { dbName: 'burger', quantity: 1 });Parameters ​
| Name | Type | Description |
|---|---|---|
player | Player | An alt:V Player Entity |
item | Omit<StoredItem, "slot" | "data"> |
Returns ​
Promise<boolean>
V5 Docs