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Adding Modded Clothes

Clothing mods are probably the most annoying modding resouce to add to a server purely because of the complexity.

It is suggested to follow the following the official clothing tutorial for setting up a clothing dlc pack.

Where to Load Clothes?

Below is an example of a single clothing mod with exactly 1 for the mask slot.

Every DLC Pack for clothing may be different but there are some general common functionalities.

All mods should be placed under resources/mods.

📁 altv-athena/
    L 📁 resources/
        L 📁 mods/
            |- 📁 clothing-mod-a/
            |    |- stream.cfg
            |    |- resource.cfg
            |    L 📁 stream/
            |        |- mp_f_freemode_01_mp_f_dlcpackname.meta
            |        |- mp_m_freemode_01_mp_m_dlcpackname.meta
            |        |
            |        |- 📁 ped_female.rpf/
            |        |   |- mp_f_freemode_01_mp_f_dlcpackname.ymt
            |        |   L 📁 mp_f_freemode_01_mp_f_dlcpackname/
            |        |       |- some_model_000_u.ydd
            |        |       L some_model_diff_000_a_uni.ytd
            |        |
            |        L 📁 ped_male.rpf/
            |            |- mp_m_freemode_01_mp_m_dlcpackname.ymt
            |            L 📁 mp_m_freemode_01_mp_m_dlcpackname/
            |                |- some_model_000_u.ydd
            |                L some_model_diff_000_a_un
            L 📁 clothing-mod-c/

Adding to Configs

After adding the modification to your resources/mods folder you need to add it to your configs.

Under the configs folder in the root directory of Athena you will have various .json files.

It is suggested to load all resource packs at the beginning of the resources array.


The order of the resources does matter. Do not alphabetize. Do not change the order.

You should absolutely load clothing resources as they are added to your game mode.


Example Config

This is what you would add under configs/dev.json file to load a clothing resource.

The name should match the folder name in resources/mods.

"resources": [

Configuring Clothing Counts

You should be aware of the clothing count you are adding for both male, and female. You are 100% responsible to know this information and it should be obtainable from the Clothing Tool provided in the tutorial at the beginning of this page.

Example of Clothing Counts

As you can see in the above image we need to add the following:

1 -> Female Top / Shirt
1 -> Male Undershirt

Inside of Athena navigate to:


Look for a section called DLC_CLOTHING.

This section has a very specific format so pay attention.

We're going to add the clothing count based on the example above. 1 Female Top and 1 Male Undershirt.

        [CLOTHING_IDS.MASKS]: [],
        [CLOTHING_IDS.TORSOS]: [],
        [CLOTHING_IDS.LEGS]: [],
        [CLOTHING_IDS.BAGS]: [],
        [CLOTHING_IDS.SHOES]: [],
            // MOD NAME: 'clothing-mod-a' 
                dlcName: 'dlcpackname',
                count: {
                    [ORIENTATION.FEMALE]: 0,
                    [ORIENTATION.MALE]: 1,
        [CLOTHING_IDS.TOP]: [
            // MOD NAME: 'clothing-mod-a' 
                dlcName: 'dlcpackname',
                count: {
                    [ORIENTATION.FEMALE]: 1,
                    [ORIENTATION.MALE]: 0,


You are all done adding the clothing mod.

Visit a clothing store in-game to see if it worked.

Keep in mind that if you remove this mod in the future you will have to remove the clothing item from all players.

Which there is not an automated method to do this.

Created by Stuyk | Est. 2020