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.play2D

Used to play a 2D sound from the audio webview. Audios are found and can be added in src-webviews/public/assets/sounds

Usage

Arguments

  • audioName -> string
    • Name of the audio file
    • Example: 'unlock.ogg'
  • volume -> number = 0.35 (optional)
    • Volume of the sound (0.0 - 1.0)

Returns

  • Returns a void.
typescript
AthenaClient.sound.play2D('unlock.ogg');

Created by Stuyk | Est. 2020